Do a second state check before force-restarting stream #14
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Right now the various interfaces catch the player falling to "error" state and set a 3 second wait before trying to resume playing. It works for ovenemprex as is.
To expand to using this for automated event management we need to not just blindly fire "Wait 3 seconds, restart" because that can make some transitions between streams jerky start/stop affairs. So we need to wait 3 seconds, then check player state again, then force a restart if it's still broken.